header-image

60689MKP - Game Designer-PC/Console, Racing (GAMELOFT IBÉRICA)


  • Ubicació: Barcelona (Espanya)
  • Tipus de Contracte: Indefinit
  • Jornada: Jornada completa
  • Sector: Altres
  • Vacants: 1
  • Modalitat de treball: Híbrida

Barcelona Activa

BARCELONA ACTIVA gestiona ofertes d'empreses que necessiten cobrir vacants de personal. Les posicions que es publiquen no són per a Barcelona Activa. NOMÉS ES TINDRAN EN COMPTE LES CANDIDATURES QUE ARRIBIN PER AQUEST CANAL. El Servei de Cerca de Treballadors/es s'adreça a aquelles empreses del territori que necessiten incorporar nous professionals als seus equips i ofereix suport en la identificació de les vacants, el reclutament de personal i la preselecció de candidatures que s'ajustin als perfils sol·licitats. 

 

Descripció de l'oferta

his vacancy is part of the Audiovisual Talent Job Marketplace, organised by Barcelona Activa in collaboration with the Audiovisual Cluster of Catalonia at the XRLAB Building, Barcelona Activa, in person on Friday 12 June from 10:00 to 13:00.

The company Gameloft Ibérica is looking to fill 1 vacancy for the following profile: Game Designer-PC/Console, Racing

 

Only candidates who meet the requirements specified by the company will be contacted. Attendance and details will be confirmed by email.

 

Gameloft Barcelona has been creating award-winning games with talented people for 25 years.

They are currently working on ‘Asphalt Legends Unite’, with which we are celebrating the 20th anniversary of the iconic ‘Asphalt’ franchise, on ‘Disney Speedstorm’, and on a new ‘Dungeons & Dragons®’ project for PC and consoles.  Games based on top-tier franchises have reached billions of players worldwide.

They prioritise professional growth, work-life balance, collaboration and professional development.

This is the future of video games. Award-winning multi-platform games

DUTIES and RESPONSABILITIES

Barcelona studio is looking for a Game Designer to join the team. Your main responsibilities will be:

  • Design fun and immersive gameplay mechanics, meta-game features and stories, following briefings and direction from your lead.
  • Taking care of all aspects of game design: prototyping these mechanics, benchmarking references, documenting, implementing in game, testing and fine-tuning them.
  • Keeping documentation up to date with special focus on UI fakes and flows and the overall User Experience.
  • Overall work in creative, benchmarking, documentation and analyzing tasks
  • Follow-up, maintenance and continuous improvement of assigned features
  • Team coordination: coordinating with art and development teams assigned to the project with the associated producer
    • Contract type: Permanent. Hybrid
    • Hours per week: 40h
    • Working hours: 9am to 6pm, depending on the project
    • Annual gross salary: 25,000 - 30,000
    • Expected start date :    or

                 This is a recurring role with no specific start date.

Requisits

  • Proven experience in Game Design of PC/Console racing games 
  • Strong knowledge of Game Design foundations (3Cs, gameplay systems, AI, learning curve, difficulty balancing, progression balancing, UI, accessibility…)
  • Able to convey ideas concisely and as part of a detailed analysis, and to clearly formalize complex concepts and ideas
  • Good UI and documentation skills, with proven experience on this field
  • High visual creativity
  • Able to illustrate and/or prototype your ideas visually using standard industry production tools (Photoshop, PowerPoint, Figma, Confluence, Sketch-up, 3D Studio Max, Unity, etc.)
  • Knowledge of classic console and freemium mobile game market
  • Motivation and ability to communicate as part of the project development team
  • Able to listen to feedback from other people and constantly critique your work to achieve the best possible quality
  • Good level of English

  • Ubicació: Barcelona (Espanya)
  • Tipus de Contracte: Indefinit
  • Jornada: Jornada completa
  • Sector: Altres
  • Vacants: 1
  • Modalitat de treball: Híbrida